Alustriel





Talent: Forest Spring
With every 1 block moved, damage dealt and crit chance are increased by (1, 2, 3, 4)%, up to a max of (5, 10, 15, 20)%. When passing through defensive terrain, gain (1, 2, 3, 4) chances to negate mobility reduction.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Wind Plume
MDEF + 10%. When on Forest, Mountain, and Grassland terrain, attacks ignore Guard, and after battle, restores 20% HP.

Awakening: Jade Storm
Cost: ••• / CD:5 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.3x damage. Effective against Fliers. Before battle, convert 2 buffs on the target into random debuffs. For every buff converted this way, gain +20% damage dealt. After battle, unit's terrain is considered "Forest". Lasts 1 turn.

Wolf Rider Commander
Soldiers: Demon Hunter, Bone Dino

Ranger
Soldiers: Dark Elf Sniper, Holy Pegasus

Training Ground
Soldiers: Dragoon, Holy Pegasus, Gargoyle, Catapult


Neutralizing Fire
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.25x damage. When you are on defensive terrain, deals fixed damage once before battle begins. (Damage is equal to 1x Hero's ATK.)

Endure
Cost: • / CD:- / Range:- / Span:-
When entering battle, DEF increases by 7%.


Natural Warding
Cost: • / CD:- / Range:- / Span:-
When on Forest, Mountain, and Grassland terrain, soldier damage is not reduced in melee battles. When entering battle with a melee attack, damage taken is reduced by 20%.


Onrush
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.

Roundabout
Cost: • / CD:- / Range:- / Span:-
When attacking, damage increases by 10%. After battle, you may move another 2 blocks. The bonus movement opportunity has a 1-turn cooldown.


Skill Command
Cost: •• / CD:- / Range:- / Span:-
Increases skill of all allies within 3 blocks by 20%


ATK Support
Cost: • / CD:- / Range:- / Span:-
After taking action, ATK & INT of 1 nearby ally increase by 15%. Grants immunity to ATK & INT reduction, effects that silence active skills. Lasts 1 turn.

Emerald Crusher
Cost: •• / CD:3 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.3x damage, with a bonus when battling against Fliers. Before battle, dispels a max of 3 debuffs. Gain 10% bonus damage for each 1 debuff dispelled, and after battle, dispels all debuffs on the target.