Angelina

Talent: Battle Goddess

When on terrain with defensive effects, all damage taken is reduced by (10, 13, 16, 20)%. On all other terrain, ATK is increased by (10, 13, 16, 20)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 3 with Matthew's help.
  • Strength: Level 25 Intimacy + Clear Gate 4 with Shelfaniel's help.
  • Level 70 Max Stats:

  • Dragon Master: HP: 4,265 | ATK: 577 | INT: 247 | DEF: 313 | MDEF:339 | SKL: 178
  • Soldier Bonus:

  • HP: 20% | ATK: 20% | DEF: 35% | MDEF: 25%
  • Exclusive Equipment: Flower in the Wind

    DEF +10%. When triggering Act Again, any buffs you have do not lose their turn count. (This effect can only trigger once per 3 turns)

    Awakening: Breath of the Tides

    Cost: ••• / CD:5 / Range:3 / Span:Straight

    Attacks all enemies in 3 straight lines, dealing 0.2x AoE damage and pushing them back 3 blocks. If you are in Water, you'll have a 20% chance to [Freeze] the enemy for 1 turn. If this skill hits 3 or more enemies, you can take an additional action. (This act again effect can only trigger once per round)

    Classes & Soldiers

    Serpent Master

    Soldiers: Tide Master, Lobster Behemoth

    Dragon Master

    Soldiers: Griffin Knight, Heavy Cavalry

    Training Ground

    Soldiers: Berserker, Dragoon, Unicorn, Angel

    Pegasus Knight

    Lightning

    Cost: •• / CD:3 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. If the enemy is defeated, the cooldown of this skill is decreased by 3.

    Lonely Moon

    Cost: / CD:- / Range:- / Span:-

    When initiating a melee attack, hero's damage is reduced by 20%. After taking action, if your soldiers are all dead, you can act again. This effect has a 3-turn cooldown.

    Serpent Knight

    Tidal Surge

    Cost: •• / CD:3 / Range:Self / Span:Single

    All passable terrains are treated as Water. Lasts 2 turns. When cast, can move an extra 2 blocks and attack.

    Serpent Master

    Alternate

    Cost: / CD:3 / Range:3 / Span:Single

    Drags a friendly unit to your side and swaps positions. After use, can move an addition 2 blocks and act again.

    ATK Intimidate

    Cost: •• / CD:- / Range:- / Span:-

    After taking action, decreases ATK & INT of all enemies within 2 surrounding blocks by 15%. Lasts 1 turn.

    Dragon Knight

    ATK Command

    Cost: •• / CD:- / Range:- / Span:-

    ATK & INT of all allies within 2 blocks increases by 10%.

    Dragon Master

    Ram

    Cost: / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.

    Dragon's Breath

    Cost: •• / CD:5 / Range:Self / Span:2

    Deals 0.36x AoE damage to enemies within 2 blocks and debuffs each target. Grants [Windride] after battle: When HP is above 50%, damage taken from melee attacks decreases by 15%. Lasts 2 turns.

    Swordsman

    DEF Support (L)

    Cost: •• / CD:- / Range:- / Span:-

    After taking action, decreases damage taken of 2 friendly units within 2 blocks by 15%. Immune to DEF & MDEF reduction effects and healing negation debuffs. Lasts 1 turn.