Arianrhod





Talent: Steel Maiden
When Unit HP>70%, damage taken-(5, 8, 11, 15)%. After taking damage or after ending action in the Danger Zone, gain the following effect: ATK+(2, 3, 4, 5)%, damage dealt+(2, 3, 4, 5)%, damage taken-(2, 3, 4, 5)%, and Mobility+1. Can be stacked up to 3 times. After taking action, if Unit HP<(50, 55, 60, 70)%, may act again. This effect has a (4, 3, 3, 2) turn cooldown.
Bond Requirement:
Soldier Bonus:

Awakening: Grand Cross
Cost: ••• / CD:6 / Range:Self / Span:3
Deals 0.44x AoE damage to all enemies within 3 blocks and dispels 3 buffs. After battle, grants the [Physical Barrier] effect: The first time you take physical damage, damage taken is reduced by 90%. [Magic Barrier]: The first time you take magic damage, damage taken is reduced by 90% (This effect can only be obtained once every 3 turns). Lasts 3 turns.

Lance Maiden
Soldiers: Vanguard Lancer, Amazon Champion

Steel Maiden
Soldiers: ,

Training Ground
Soldiers: Amazon Champion, Heavy Centurion, Templar Knight, Zealot


Sturmlanze
Cost: • / CD:3 / Range:5 / Span:1 Line
Attacks all enemies in 1 straight line, dealing 0.25x AoE damage. When attacking, teleports to the furthest point in the skill's casting radius.

Armor Pierce
Cost: •• / CD:2 / Range:1 / Span:Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.


Hegemony
Cost: •• / CD:- / Range:- / Span:-
When entering combat, dispels 1 enemy buff, decreases enemy DEF by 20%. Lasts 1 turn.


Total Destruction
Cost: •• / CD:3 / Range:2 / Span:3 lines
Attacks all enemies in 3 straight lines, dealing 0.35x AoE damage and inflicts a [Displacement] effect: Pushes targets back 2 blocks.

Adversity
Cost: • / CD:- / Range:- / Span:-
When HP is below 70%, ATK & DEF increase by 10%.


Fair Fight
Cost: • / CD:- / Range:- / Span:-
When entering battle with Unit HP higher than 90%, if your DEF is higher than the enemy's, you will strike the enemy first.


Anglia Hammer
Cost: •• / CD:3 / Range:Self / Span:2
Deals 0.35x AoE damage to all enemies within 2 blocks and reduces the damage they deal by 20%. Lasts 2 turns.

Judgment
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.2x damage. Before entering battle, DEF & MDEF of unit increase by 30%. Lasts 2 turns.