Brenda

Talent: Paragon of Elegance

When battling an enemy with HP≤Self, damage dealt+(10, 15, 20, 30)%. After the number of times you've attacked and been forced into battle reaches (5, 4, 4, 3) times, after taking action, you can take an additional action. Start counting toward this effect again after taking this action.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Help with Virash's Gate 4.
  • Strength: Level 25 Intimacy + Help with Rainforce's Gate 5.
  • Level 70 Max Stats:

  • Battle God: HP: 4,922 | ATK: 590 | INT: 233 | DEF: 346 | MDEF:217 | SKL: 170
  • Royal Knight: HP: 4,610 | ATK: 590 | INT: 233 | DEF: 320 | MDEF:270 | SKL: 130
  • Soldier Bonus:

  • HP: 15% | ATK: 35% | DEF: 35% | MDEF: 15%
  • Exclusive Equipment: Lunar Memories

    HP & DEF +5%. When triggering Paragon of Elegance's act again effect, dispels 2 debuffs from you, increases your damage dealt by 10% and reduces your damage taken by 10%. Lasts 2 turn.

    Awakening: Enchanting Shadow

    Cost: ••• / CD:5 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.6x damage. Melee soldiers can also attack. After battle, recover 30% of damage dealt as HP. For every enemy unit adjacent to the target, ignore 20% of target's DEF (max of 40%). If there are no enemies within 2 spaces of the target, then after defeating the enemy unit you may act again (This effect cannot activate multiple times in 1 turn).

    Classes & Soldiers

    Battle God

    Soldiers: Phalanx, Berserker

    Royal Knight

    Soldiers: Guardian Cavalry, Gargoyle

    Training Ground

    Soldiers: Berserker, Highland Warrior, Amazon Champion, Dragoon, Gargoyle

    Knight

    Onrush

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.

    ATK Break

    Cost: / CD:- / Range:- / Span:-

    Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.

    Warrior

    Armor Pierce

    Cost: •• / CD:2 / Range:1 / Span:Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.

    Battle God

    Frontal Assault

    Cost: •• / CD:5 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.7x damage. Before battle, adds 20% of ATK to DEF and deactivates enemy passive skills. Lasts 2 turns.

    Highlander

    Move Again

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking.

    Royal Knight

    Strike

    Cost: •• / CD:3 / Range:Self / Span:Single

    ATK increases by 20%. Lasts 1 turn. When cast, you can move another 3 blocks and attack.

    Ashglow Strike

    Cost: •• / CD:5 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.1x damage and pushing the target 2 blocks. For every block you move before you attack, the Damage you deal will be increased by 20% (Max increase: 60%). Before battle, afflicts the enemy with [Curse of Wounding]: Prevents the target from being healed, dealing damage equal to 20% of healing instead. Lasts 1 turn. (This effect can't be dispelled).

    Raider

    Sneak

    Cost: / CD:- / Range:- / Span:-

    When attacking, Crit increased by 10%. Damage taken decreased by 20%.