Cherie





Talent: Wild Princess
When no friendly units are within 2 blocks, all damage taken is reduced by (10, 15, 20, 25)%. After defeating an enemy, may act again. Cooldown of (4, 3, 3, 2) turns.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: 1UP
DEF & MDEF +5%. When attacking and entering battle, if you take fatal damage, you will not die. (This effect can only be triggered once every 4 turns.)

Awakening: Raging Storm
Cost: ••• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.6x damage. After battle, 100% of your HP will be restored. When you successfully eliminate a target, cooldown is reduced by 4 turns. If the enemy is not killed, they will be stunned for 1 turn. (Cannot be dispelled.)

Dragon Master
Soldiers: Griffin Knight, Heavy Cavalry

High Master
Soldiers: Bandit, High Elf

Training Ground
Soldiers: Dragoon, Angel, Mist Dancer, Earth Elf Knight


Lightning
Cost: •• / CD:3 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.5x damage. If the enemy is defeated, the cooldown of this skill is decreased by 3.

Legion
Cost: • / CD:- / Range:- / Span:-
When Unit HP is above 90%, ATK & DEF increase by 10%.


First Aid
Cost: • / CD:3 / Range:Self / Span:Single
Restores 100% of Unit HP.


Reinforcement
Cost: • / CD:- / Range:- / Span:-
[Passive] After taking action, restores 20% Unit HP.


Wind Whisper
Cost: •• / CD:2 / Range:Self / Span:1 Ring
Deals 0.3x AoE damage to nearby enemies and debuffs each target.

Lightning Speed
Cost: •• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.6x damage. Grants [Gale] and [Windride] after battle. Lasts 2 turns.


Sneak
Cost: • / CD:- / Range:- / Span:-
When attacking, Crit increased by 10%. Damage taken decreased by 20%.


Shadow Raid
Cost: •• / CD:2 / Range:2 / Span:Single
Ignores guard and attacks enemy hero directly, dealing 1.3x damage.

Smoke
Cost: • / CD:- / Range:- / Span:-
Before initiating combat, 30% chance to decrease damage taken by 30%. Lasts 1 turn.