Christiane

Talent: Lady Knight's Floriography

Damage Taken-(15, 18, 21, 25)%. At the start of a battle, gain (5, 4, 3, 2) stacks of [Emberpetal]: "Damage Taken+2%. Cannot be dispelled." When this unit has 2 or less stacks of [Emberpetal], then will not die when taking fatal damage, afterwards restoring (20, 30, 40, 50)% HP. Activates once per map. After taking action, if this unit has no stacks of [Emberpetal], then gain "When counterattacking, will attack first, and deal +20% damage", as well as one [Floriography] effect. Cannot be dispelled or immunized against. [Floriography] effect is determined at the time it is obtained: No special conditions: [Stock]: "All stats except HP+5%" Have at least 1 ally, and all allies are female: [Lily]: "All stats except HP+5%, [Command] All friendly female heroes gain +5% DEF and MDEF." Have at least 1 ally, and all allies are male: [Rose]: "All stats except HP+5%, before being forced into battle, deal fixed damage equal to 0.5xMDEF." Have 0 allies: [Equinox]: "All stats except HP+5%, when forced into battle, damage dealt+10% and restore 20% HP after battle."

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Upgrade to Royal Guardian.
  • Toughness: Level 23 Intimacy + Clear GoF: "The Ultimate Gary Stu Development Plan" with Tsubame's help.
  • Strength: Level 25 Intimacy + Clear GoF: "The Big Purchasing Plan" with Florentia's help.
  • Soldier Bonus:

  • HP: 20% | ATK: 20% | DEF: 30% | MDEF: 30%
  • Awakening: Blooming Illustriousness

    Cost: ••• / CD:3 / Range:Self / Span:All

    [Passive] Takes all damage for adjacent allies. Immune to unbuffable. [Fusion Power] Guard range increases to 2, increase command ranges on self by 1. Gain [Advanced Holy Guard]: Replaces ATK with MDEFx1.6 and may counterattack ranged attacks within 2 blocks. Cannot be dispelled. Also grants all [Princess Alliance] units ATK+20%, DEF+20%, MDEF+30%, as well as the effect: "For every female hero on the map, damage dealt in battle +3% (up to 18%)." Lasts 4 turns.

    Classes & Soldiers

    Royal Knight

    Soldiers: Templar Knight, Griffin Knight

    Royal Guardian

    Soldiers: Guardian Infantry, Phalanx

    Training Ground

    Soldiers: None or Unfilled

    Fighter

    Justice

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. Before battle, grants the [Holy Guard] effect: Replaces ATK with 1.6x MDEF. When attacked by a ranged attack within 2 blocks, you can counterattack. Lasts 2 turns.

    Holy Shield

    Cost: / CD:- / Range:- / Span:-

    Upon attacking and entering battle, MDEF +10%.

    Highlander

    ATK Break

    Cost: / CD:- / Range:- / Span:-

    Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.

    Royal Knight

    MDEF Command

    Cost: •• / CD:- / Range:- / Span:-

    MDEF of all allies within 2 blocks increases by 15%.

    Gladiator

    Holy Guard

    Cost: •• / CD:2 / Range:Self / Span:Single

    [Passive] Take all attacks for friendly units you are next to. [Active] Guard Range increases to 2 blocks, and you gain the [Holy Guard] effect: Replaces ATK with 1.6x MDEF, and when attacked by a ranged attack within 2 blocks, you can counterattack. Lasts 2 turns.

    Royal Guardian

    DEF Command

    Cost: •• / CD:- / Range:- / Span:-

    DEF of all allies within 2 blocks increases by 10%.

    General