Christiane





Talent: Lady Knight's Floriography
Damage Taken-(15, 18, 21, 25)%. At the start of a battle, gain (5, 4, 3, 2) stacks of [Emberpetal]: "Damage Taken+2%. Cannot be dispelled." When this unit has 2 or less stacks of [Emberpetal], then will not die when taking fatal damage, afterwards restoring (20, 30, 40, 50)% HP. Activates once per map. After taking action, if this unit has no stacks of [Emberpetal], then gain "When counterattacking, will attack first, and deal +20% damage", as well as one [Floriography] effect. Cannot be dispelled or immunized against. [Floriography] effect is determined at the time it is obtained: No special conditions: [Stock]: "All stats except HP+5%" Have at least 1 ally, and all allies are female: [Lily]: "All stats except HP+5%, [Command] All friendly female heroes gain +5% DEF and MDEF." Have at least 1 ally, and all allies are male: [Rose]: "All stats except HP+5%, before being forced into battle, deal fixed damage equal to 0.5xMDEF." Have 0 allies: [Equinox]: "All stats except HP+5%, when forced into battle, damage dealt+10% and restore 20% HP after battle."
Bond Requirement:
Soldier Bonus:

Awakening: Blooming Illustriousness
Cost: ••• / CD:3 / Range:Self / Span:All
[Passive] Takes all damage for adjacent allies. Immune to unbuffable. [Fusion Power] Guard range increases to 2, increase command ranges on self by 1. Gain [Advanced Holy Guard]: Replaces ATK with MDEFx1.6 and may counterattack ranged attacks within 2 blocks. Cannot be dispelled. Also grants all [Princess Alliance] units ATK+20%, DEF+20%, MDEF+30%, as well as the effect: "For every female hero on the map, damage dealt in battle +3% (up to 18%)." Lasts 4 turns.

Royal Knight
Soldiers: Templar Knight, Griffin Knight

Royal Guardian
Soldiers: Guardian Infantry, Phalanx

Training Ground
Soldiers: None or Unfilled


Justice
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Before battle, grants the [Holy Guard] effect: Replaces ATK with 1.6x MDEF. When attacked by a ranged attack within 2 blocks, you can counterattack. Lasts 2 turns.

Holy Shield
Cost: • / CD:- / Range:- / Span:-
Upon attacking and entering battle, MDEF +10%.


ATK Break
Cost: • / CD:- / Range:- / Span:-
Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.


MDEF Command
Cost: •• / CD:- / Range:- / Span:-
MDEF of all allies within 2 blocks increases by 15%.


Holy Guard
Cost: •• / CD:2 / Range:Self / Span:Single
[Passive] Take all attacks for friendly units you are next to. [Active] Guard Range increases to 2 blocks, and you gain the [Holy Guard] effect: Replaces ATK with 1.6x MDEF, and when attacked by a ranged attack within 2 blocks, you can counterattack. Lasts 2 turns.


DEF Command
Cost: •• / CD:- / Range:- / Span:-
DEF of all allies within 2 blocks increases by 10%.
