Clarett





Talent: Wandering Princess
When attacking and entering battle, damage dealt+(5, 10, 15, 20)% and damage taken-(5, 10, 15, 20)%. After taking action, save up remaining movement for the next turn, up to (2, 3, 4, 5) blocks.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Kalxath Battlehelm
HP+10%. When there are no allies within 2 blocks, heal 15% HP after taking action, and when attacked in battle damage dealt +20%, damage taken-20%.

Awakening: Eye of the Storm
Cost: ••• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.3x damage. Before battle, dispel 2 buffs from the target, and after battle, inflict "Cannot be buffed" and "Passive skills disabled". Lasts 2 turns. Cannot be dispelled. When successfully defeating any enemy, CD-3 for this skill. If this unit is not [Demoralized], then for every point of movement granted by [Wandering Princess] Damage +5% and dispel 1 buff after battle for this skill. (Up to 20% damage and dispelling 4 buffs)

Dragon Master
Soldiers: Griffin Knight, Heavy Cavalry

Duelist
Soldiers: Heavy Infantry, Masked Maid

Training Ground
Soldiers: Berserker, Empress's Personal Guard, Heavensguard, Holy Pegasus


Wind Whisper
Cost: •• / CD:2 / Range:Self / Span:1 Ring
Deals 0.3x AoE damage to nearby enemies and debuffs each target.

First Aid
Cost: • / CD:3 / Range:Self / Span:Single
Restores 100% of Unit HP.


Ride the Wind
Cost: • / CD:- / Range:- / Span:-
Physical damage increases by 5% for every 1 block moved before attacking (up to a max of 25%).


Crush
Cost: • / CD:- / Range:- / Span:-
When HP percentage is higher than the enemy's, ATK increases by 12% when entering battle.

Lightning Flash
Cost: •• / CD:4 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.6x damage. After annihilating the target, skill cooldown decreases by 3 turns. You can take action again, but are inflicted with the Low Morale effect: "Damage dealt -50%." Lasts 1 turn.


Roar
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and decreases their ATK by 20%. Lasts 1 turn.


Adversity
Cost: • / CD:- / Range:- / Span:-
When HP is below 70%, ATK & DEF increase by 10%.

Skill Command
Cost: •• / CD:- / Range:- / Span:-
Increases skill of all allies within 3 blocks by 20%


Blast
Cost: • / CD:- / Range:- / Span:-
When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.