Egbert

Talent: Raging Inferno

After actively dealing damage, deal one instance of fixed damage equal to (1, 1.2, 1.4, 1.6, 2)x this Hero's INT.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Dark Master.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Jessica's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Bozel's help.
  • Level 70 Max Stats:

  • Hermit: HP: 3,651 | ATK: 307 | INT: 444 | DEF: 275 | MDEF:329 | SKL: 86
  • Dark Master: HP: 3,490 | ATK: 278 | INT: 471 | DEF: 275 | MDEF:351 | SKL: 74
  • Soldier Bonus:

  • HP: 35% | ATK: 10% | DEF: 15% | MDEF: 35%
  • Exclusive Equipment: Garb of Firewalking

    HP & DEF +5%. When attacked and dealt damage, gain "Skill range +1 and Span +1" for 1 turn.

    Awakening: Blazing Illusion

    Cost: ••• / CD:5 / Range:1 / Span:1

    When used, this unit gains [Searing Flames]: "Immune to fixed damage. After action, deal 0.1x AoE damage to self. When using skills to deal damage, CD-2. Lasts 2 turns." Also summons a copy of the user with equal stats outside of HP. This summon has the skills [Teleport], [Meteor], and [Deceiving Illusion].

    Classes & Soldiers

    Hermit

    Soldiers: Dark Elf Sniper, Guardian Infantry

    Dark Master

    Soldiers: Wizard, Skeleton Knight

    Training Ground

    Soldiers: Catapult, Hellfire Archer, Spider Demon Elf

    Mage

    Acid Burns

    Cost: •• / CD:3 / Range:3 / Span:3

    Attacks multiple enemies within range, dealing 0.3x AoE damage. Enemy cannot be healed. Lasts 2 turns.

    Fireball

    Cost: / CD:1 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Infantry.

    Summoner

    Mind Bore

    Cost: •• / CD:3 / Range:3 / Span:3

    Attacks multiple enemies within range, dealing 0.3x AoE damage. Enemy's MDamage taken increases by 20%. Lasts 2 turns.

    Hermit

    Lightning Strike

    Cost: / CD:1 / Range:2 / Span:Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.

    Summon Flaming Bone Archer

    Cost: •• / CD:5 / Range:3 / Span:Single

    Summons a Flaming Bone Archer.

    Archmage

    Desiccate

    Cost: •• / CD:3 / Range:3 / Span:3

    Attacks multiple enemies within range, dealing 0.3x AoE damage. 50% chance to silence the enemy for 1 turn. Lasts 2 turns.

    Dark Master

    Forget

    Cost: •• / CD:3 / Range:3 / Span:3

    Attacks multiple enemies within range, dealing 0.3x AoE damage. Deactivates all enemy passive skills. Lasts 2 turns.

    Dark Reaper

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.

    General

    Reinforcement

    Cost: / CD:- / Range:- / Span:-

    [Passive] After taking action, restores 20% Unit HP.