Epsilon





Talent: Demon Sword's Vessel
When entering battle, critical hit rate and critical damage are increased by (10, 15, 20, 25)%. Soldiers will ranged attack alongside the hero. When this unit has a special effect from a Fusion Power, skill range +(1, 1, 2, 2) and movement +(1, 1, 2, 2).
Bond Requirement:
Soldier Bonus:

Awakening: Malefic Demon Edge
Cost: ••• / CD:4 / Range:1 / Span:Single
[Passive] Every time a unit dies, gain [Bloodthirsty]: "ATK+5%. Can be stacked 4 times. Cannot be dispelled." Also reduce the cooldown of Malefic Demon Edge by 1 turn. [Physical Damage] Ignores guard and deals 1.4x damage. Critical hit rate+30%. If this attack kills the enemy, gain 1 stack of [Bloodthirsty].

Vindicator
Soldiers: Heavy Infantry, Berserker

Ultimate Vessel
Soldiers: Skeleton Knight, Vampire Bat

Training Ground
Soldiers: Cyborg Vessel, Gargoyle, Undead Knight, Samurai


Air Slash
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.


Savage Attack
Cost: •• / CD:3 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.2x damage. When you are on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.



Accelerated Aid
Cost: • / CD:- / Range:- / Span:-
After taking action, increases the Mobility of 1 adjacent friendly unit by 1 and grants immunity to Mobility reduction effects and Curse of Wounding (healing taken is converted into damage). Lasts 1 turn.


Star of Annihilation
Cost: •• / CD:3 / Range:Self / Span:All
[Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Meteor Strike units. Also grants "Before entering battle, increase enemy's chance of being critically hit and critical damage taken by 12%. After defeating an enemy, gain 'Counterattack damage +25%'." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

Sun Slash
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.5x damage. After battle, restores HP (30% damage).