Epsilon

Talent: Demon Sword's Vessel

When entering battle, critical hit rate and critical damage are increased by (10, 15, 20, 25)%. Soldiers will ranged attack alongside the hero. When this unit has a special effect from a Fusion Power, skill range +(1, 1, 2, 2) and movement +(1, 1, 2, 2).

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Gizarof's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Omega's help.
  • Soldier Bonus:

  • HP: 20% | ATK: 30% | DEF: 25% | MDEF: 25%
  • Awakening: Malefic Demon Edge

    Cost: ••• / CD:4 / Range:1 / Span:Single

    [Passive] Every time a unit dies, gain [Bloodthirsty]: "ATK+5%. Can be stacked 4 times. Cannot be dispelled." Also reduce the cooldown of Malefic Demon Edge by 1 turn. [Physical Damage] Ignores guard and deals 1.4x damage. Critical hit rate+30%. If this attack kills the enemy, gain 1 stack of [Bloodthirsty].

    Classes & Soldiers

    Vindicator

    Soldiers: Heavy Infantry, Berserker

    Ultimate Vessel

    Soldiers: Skeleton Knight, Vampire Bat

    Training Ground

    Soldiers: Cyborg Vessel, Gargoyle, Undead Knight, Samurai

    Demon Sword Wielder

    Air Slash

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.

    Gladiator

    Savage Attack

    Cost: •• / CD:3 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.2x damage. When you are on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.

    Vindicator
    Demon Sword Vessel

    Accelerated Aid

    Cost: / CD:- / Range:- / Span:-

    After taking action, increases the Mobility of 1 adjacent friendly unit by 1 and grants immunity to Mobility reduction effects and Curse of Wounding (healing taken is converted into damage). Lasts 1 turn.

    Ultimate Vessel

    Star of Annihilation

    Cost: •• / CD:3 / Range:Self / Span:All

    [Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Meteor Strike units. Also grants "Before entering battle, increase enemy's chance of being critically hit and critical damage taken by 12%. After defeating an enemy, gain 'Counterattack damage +25%'." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Sun Slash

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. After battle, restores HP (30% damage).