Florentia

Talent: Imperial Conquest

When unit HP is 100%, soldier stats aside from HP are increased by (10, 15, 20, 25)%. At the start of each battle, gain (2, 3, 4, 5) [Battle Strategies]. After taking action, if this unit has a special effect from a "Fusion Buff", gain 2 [Battle Strategies]. Can save up to 10. Before ending action, this unit may use one Stratagem skill: [Battle Support]: Cost 1, Range 4. Recover 70% of target unit's soldier HP while also increasing soldier ATK by 10%. [Rush]: Cost 2, Range 4. Increase target unit's movement equal to 5-that unit's base movement. [Sudden Strike]: Cost 5, Range 4. Allow target unit to act again.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Imperial Chancellor
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Tsubame's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Licorice's help.
  • Soldier Bonus:

  • HP: 40% | ATK: 15% | DEF: 35% | MDEF: 20%
  • Awakening: Resounding Might

    Cost: ••• / CD:5 / Range:6 / Span:Lines

    When used, gain 1 [Battle Strategy]. Attack enemy units along 3 lines, dealing 0.3x AoE damage and inflicting 1 random debuff. Also recover HP of ally units in range equal to 3x Caster's INT and dispel 1 debuff. If this skill hits at least 2 enemies, gain 1 extra [Battle Strategy].

    Classes & Soldiers

    Tactician

    Soldiers: Bishop, Exorcist

    Imperial Chancellor

    Soldiers: Wizard, Elf Master

    Training Ground

    Soldiers: None or Unfilled

    Scholar

    Heal

    Cost: / CD: / Range:2 / Span:Single

    Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.

    Shield

    Cost: / CD:1 / Range:3 / Span:Single

    Unit DEF increases by 20%. Immune: DEF & MDEF Down, Cannot Be Healed. Lasts 2 turns.

    General

    Endure

    Cost: / CD:- / Range:- / Span:-

    When entering battle, DEF increases by 7%.

    Mage Warrior

    Mass Attack

    Cost: •• / CD:2 / Range:3 / Span:3

    ATK & INT of multiple units within range increase by 20%. Immune: ATK & INT Down, Deactivate Active Skills. Lasts 2 turns.

    Tactician

    Iron Wall

    Cost: / CD:- / Range:- / Span:-

    When Unit HP is above 90%, DEF & MDEF increase by 10%.

    Archmage
    Imperial Chancellor