Freya

Talent: Sorrowful Choice

Chance of being critically hit reduced by (10, 20, 30, 40, 50)%. Before entering battle, if HP is at least (100, 90, 80, 70, 50)%, deals fixed damage once to the enemy equal to 2x hero's DEF.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Clear Time Rift 3-6 (Normal) with this character.
  • Honor: Level 15 Intimacy + Upgrade to Royal Vanguard.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Dios's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Dieharte's help.
  • Level 70 Max Stats:

  • Valkyrie: HP: 4,550 | ATK: 325 | INT: 484 | DEF: 332 | MDEF:316 | SKL: 94
  • Royal Vanguard: HP: 5,182 | ATK: 408 | INT: 312 | DEF: 387 | MDEF:207 | SKL: 81
  • Soldier Bonus:

  • HP: 35% | ATK: 10% | DEF: 40% | MDEF: 10%
  • Exclusive Equipment: Crown of Thorns

    MDEF +10%. Before being forced into battle, deals fixed damage to the enemy equal to 2x the hero's MDEF.

    Classes & Soldiers

    Valkyrie

    Soldiers: Exorcist, Guardian Infantry

    Royal Vanguard

    Soldiers: Phalanx, Heavy Cavalry

    Training Ground

    Soldiers: Dark Guard, Empress's Personal Guard, Heavy Centurion

    High Lord

    Barb

    Cost: / CD:- / Range:- / Span:-

    When attacked with a melee attack, after battle, if Unit HP is above 50%, triggers [Barb]: Deals FIxed Damage once to the enemy (Damage = 2.5x Hero's DEF)

    Protect

    Cost: / CD:- / Range:- / Span:-

    Physical damage taken decreased by 5%. When nearby allies are under physical attack, enters the battle instead of them.

    Saintess

    Tenacity

    Cost: / CD:- / Range:- / Span:-

    [Passive] When attacked, gain "DEF +5%". Lasts 1 turn. Can be stacked.

    Valkyrie

    Iron Rose

    Cost: •• / CD:2 / Range:Self / Span:Single

    [Passive] Takes magic damage for friendly units within 1 block. [Active] Guard range increases to 2 blocks. Takes 20% less magic damage and gains [Iron Rose]: Substitutes DEF with 80% of MDEF and deals fixed damage to the enemy equivalent to 250% of MDEF when battle ends. Lasts 2 turns.

    Consecration

    Cost: / CD:- / Range:- / Span:-

    After battle, 40% chance to restore HP of all other allies (15% of their Max HP).

    Vanguard

    Lance Phalanx

    Cost: •• / CD:2 / Range:Self / Span:Single

    [Passive] Takes physical attack instead of nearby ally. [Active] Guard Range increases to 2 blocks. DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.

    Royal Vanguard

    Power of Hope

    Cost: •• / CD:3 / Range:Self / Span:All

    [Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Origins of Light units. Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Heavy Shield

    Cost: •• / CD:- / Range:- / Span:-

    When attacked with a melee attack, 25% chance to damage taken decreased by 50%.

    Unicorn Knight

    Mass Protect

    Cost: •• / CD:2 / Range:3 / Span:3

    DEF of multiple units within range increases by 20%. Immune: DEF & MDEF Down, Cannot Be Healed. Lasts 2 turns.