Kayura

Talent: Stardust Glow

When attacking and entering battle. ignore (10, 13, 16, 20)% of target's MDEF, and critical hit rate and critical damage are increased by (10, 13, 16, 20)%. After taking AoE damage, restore HP to self and ally with lowest HP equal to (1.5, 2, 2.5, 3)x Kayura's INT.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Starbright Swordmaiden.
  • Strength: Level 25 Intimacy + Upgrade to Last Descendant.
  • Soldier Bonus:

  • HP: 15% | ATK: 35% | DEF: 15% | MDEF: 35%
  • Awakening: Star Sword Scream

    Cost: ••• / CD:3 / Range:3 / Span:Single

    [Passive] When you have at least 5 allied units, INT+10%, Move+3, Hero physical damage taken-20%. [Magic Damage] Ignores guard and attacks a single enemy for 1.6x damage. Before entering battle, soldier range+1. After ending turn, dispel 3 debuffs and restore 3x INT HP to allies within 3 blocks.

    Classes & Soldiers

    Starbright Swordmaiden

    Soldiers: Mist Dancer, Dark Elf Sniper

    Last Descendant

    Soldiers: Bishop, Amazon Champion

    Training Ground

    Soldiers: Samurai, The Faceless, Shrine Maiden, Sorceress

    Demoness

    Cleanse

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Demons. Dispels 2 buffs from the target after battle.

    Sneak

    Cost: / CD:- / Range:- / Span:-

    When attacking, Crit increased by 10%. Damage taken decreased by 20%.

    Demon Swordsman
    Starbright Swordmaiden
    Goddess

    Faith

    Cost: / CD:- / Range:- / Span:-

    When actively attacking, damage increases by 15%. After battle, restores 2x the caster's INT as HP to the friendly unit with the lowest HP (not including this unit).

    Last Descendant

    Gospel

    Cost: •• / CD:2 / Range:2 / Span:Single

    Increases ATK/INT/DEF of a single unit by 20% and grants immunity to debuffs. Lasts 2 turns.

    Redemption

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. After battle, restores all allies' HP (2x caster's INT). Melee soldiers also attack.