Laird

Talent: Knight's Faith

When actively entering battle with at least 80% HP, ATK & DEF increase by (10, 15, 20, 25, 30)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Help with Hein's Gate 3.
  • Strength: Level 25 Intimacy + Help with Leon's Gate 7.
  • Level 70 Max Stats:

  • Knight Master: HP: 3,853 | ATK: 476 | INT: 206 | DEF: 269 | MDEF:221 | SKL: 109
  • Soldier Bonus:

  • HP: 10% | ATK: 35% | DEF: 35% | MDEF: 10%
  • Classes & Soldiers

    Knight Master

    Soldiers: Guardian Cavalry, Griffin Knight

    Training Ground

    Soldiers: Mechanical Knight, Royal Cavalry, Gargoyle

    Knight

    Blast

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

    Assault

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1x damage. Enemy cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved (up to 60%).

    Grand Knight

    Smash

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.4x damage. Pushes the target back 2 blocks, decreases Mobility by 20% and disables guard. Lasts 2 turns.

    Highlander

    DEF Break

    Cost: / CD:- / Range:- / Span:-

    Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.

    Knight Master

    Precaution

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, DEF increases by 12%.

    Thousand Hooves

    Cost: •• / CD:5 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.7x damage. After battle, enemy's Mobiliy -2 and cannot guard. Lasts 2 turns. Cannot be dispelled.

    Bow Knight

    Crush

    Cost: / CD:- / Range:- / Span:-

    When HP percentage is higher than the enemy's, ATK increases by 12% when entering battle.