Laird




Talent: Knight's Faith
When actively entering battle with at least 80% HP, ATK & DEF increase by (10, 15, 20, 25, 30)%.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Knight Master
Soldiers: Guardian Cavalry, Griffin Knight

Training Ground
Soldiers: Mechanical Knight, Royal Cavalry, Gargoyle


Blast
Cost: • / CD:- / Range:- / Span:-
When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

Assault
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1x damage. Enemy cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved (up to 60%).


Smash
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.4x damage. Pushes the target back 2 blocks, decreases Mobility by 20% and disables guard. Lasts 2 turns.


DEF Break
Cost: • / CD:- / Range:- / Span:-
Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.


Precaution
Cost: • / CD:- / Range:- / Span:-
When initiating combat, DEF increases by 12%.

Thousand Hooves
Cost: •• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.7x damage. After battle, enemy's Mobiliy -2 and cannot guard. Lasts 2 turns. Cannot be dispelled.


Crush
Cost: • / CD:- / Range:- / Span:-
When HP percentage is higher than the enemy's, ATK increases by 12% when entering battle.