Lambda

Talent: Sacred Tree's Sigh

When an ally is within 2 blocks, INT+(5, 8, 11, 15)%. When casting an AoE skill, skill span +1. When casting a line skill, skill range+1. In addition, AoE damage is increased by (5, 8, 11, 15)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Upgrade to Forest Sage.
  • Toughness: Level 23 Intimacy + Help with Rachel's Gate 4.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Sigma's help.
  • Level 70 Max Stats:

  • Wizard: HP: 3,190 | ATK: 256 | INT: 551 | DEF: 225 | MDEF:417 | SKL: 103
  • Forest Sage: HP: 3,190 | ATK: 307 | INT: 551 | DEF: 225 | MDEF:394 | SKL: 103
  • Soldier Bonus:

  • HP: 25% | ATK: 15% | DEF: 20% | MDEF: 40%
  • Exclusive Equipment: Yggdrassil Blossom

    INT +5%. When you use a skill, for each target damaged, there is a 10% chance that the skill cooldown will be reduced by 5.

    Awakening: Sacred Tree Aura

    Cost: ••• / CD:3 / Range:Self / Span:5

    [Passive] When this unit is in "Forest", immune to ATK/INT Down and silence. [Magic Damage] Attacks units within 5 blocks of self for 0.35x AoE damage. Enemies are inflicted with "When actively attacking and entering battle, damage dealt -20%". Lasts 2 turns. All squares hit by this skill also gain [Breath of Tranquility] for 1 turn: "Enemies on these squares have their critical hit rate reduced by 30%".

    Classes & Soldiers

    Wizard

    Soldiers: Wizard, Dark Elf Sniper

    Forest Sage

    Soldiers: Bishop, High Elf

    Training Ground

    Soldiers: Catapult, Dwarf Adventurer, Zealot, Sorceress

    Mage

    Wind Blade

    Cost: / CD:1 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Fliers.

    Tornado

    Cost: •• / CD:3 / Range:3 / Span:3

    Attacks multiple enemies within range, dealing 0.3x AoE damage, with a bonus when battling against Fliers. Enemy's ATK decreases by 20%. Lasts 2 turns.

    Archmage

    Freeze Strike

    Cost: / CD:1 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.

    Wizard

    Shield

    Cost: / CD:1 / Range:3 / Span:Single

    Unit DEF increases by 20%. Immune: DEF & MDEF Down, Cannot Be Healed. Lasts 2 turns.

    Thunder Storm

    Cost: •• / CD:3 / Range:3 / Span:3

    Attacks multiple enemies within range, dealing 0.3x AoE damage, with a bonus when battling against Cavalry. Enemy's DEF decreases by 20%. Lasts 2 turns.

    Tree Talker

    Sacred Tree Shield

    Cost: / CD:4 / Range:Self / Span:Single

    [Passive] All passable terrain is treated as "Forest", and units will not be affected by Mobility reduction caused by terrain. [Active] Grants [Command] to self: All allies within 2 blocks get the Sacred Tree Shield effect. Lasts 2 turns.

    Forest Sage

    Ice Missile

    Cost: •• / CD:3 / Range:6 / Span:1 Line

    Attacks all enemies along 1 line, dealing 0.33x AoE damage. Deals additional damage to Lancers. In addition, decreases enemy's Mobility by 1 block. Lasts 2 turns.

    White Dragon's Breath

    Cost: •• / CD:5 / Range:5 / Span:3 Lines

    Attacks all enemies along 3 lines, dealing 0.36x AoE damage. Deals additional damage to Fliers. In addition, decreases enemy's ATK & INT by 20%. Lasts 2 turns.

    Saint

    Holy Missile

    Cost: •• / CD:3 / Range:6 / Span:1 Line

    Attacks all enemies along 1 line, dealing 0.33x AoE damage. Deals additional damage to Demons. In addition, dispels 1 buff.