Lance





Talent: Battlefield Mastery
When battling against Fliers and Cavalry, ATK & DEF increase by (10, 15, 20, 25, 30)%. This is considered a class advantage effect.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Crown of Kalxath
HP +5%. When your unit is formed of mixed forces, unit damage increases by an additional 10%.
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Awakening: Great Knight Thunderstrike (Global Estimate: 2021/7/29)
Cost: ••• / CD:3 / Range:1 / Span:Single
[Passive] When battling with Flier or Cavalry heroes, restore 20% HP to self before entering battle. [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If this unit is mixed forces, then after battle gain [Windride] and "Movement is not obstructed by terrain", lasts 2 turns. When successfully defeating an enemy, this skill gains CD-3.

Royal Knight
Soldiers: Heavy Cavalry, Vanguard Lancer

Dragon Master
Soldiers: Griffin Knight, Guardian Cavalry

Training Ground
Soldiers: Heavensguard, Scorpio, Holy Pegasus


Wind Whisper
Cost: •• / CD:2 / Range:Self / Span:1 Ring
Deals 0.3x AoE damage to nearby enemies and debuffs each target.

Lightning
Cost: •• / CD:3 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.5x damage. If the enemy is defeated, the cooldown of this skill is decreased by 3.


Ram
Cost: • / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.


ATK Command
Cost: •• / CD:- / Range:- / Span:-
ATK & INT of all allies within 2 blocks increases by 10%.

Charge
Cost: • / CD:- / Range:- / Span:-
Before attacking, for every 1 block moved, ATK increases by 5% (up to 15%).


Windride
Cost: • / CD:- / Range:- / Span:-
When HP is above 50%, damage taken is decreased by 15%.


Imperial Blaze
Cost: •• / CD:3 / Range:Self / Span:All
[Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Empire's Honor units. Lasts 4 turns. Cannot be stacked with other Fusion Powers.

DEF Intimidate
Cost: •• / CD:- / Range:- / Span:-
After taking action, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.


First Aid
Cost: • / CD:3 / Range:Self / Span:Single
Restores 100% of Unit HP.