Lanford

Talent: Untarnished

All allies within 2 blocks have all stats except HP+(5, 8, 11 ,15)%. This does not stack with other command effects.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Sword Saint.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Shelfaniel's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Landius's help.
  • Level 70 Max Stats:

  • Sword Saint: HP: 4,691 | ATK: 582 | INT: 271 | DEF: 307 | MDEF:276 | SKL: 251
  • Knight Master: HP: 4,691 | ATK: 551 | INT: 247 | DEF: 307 | MDEF:276 | SKL: 147
  • Soldier Bonus:

  • HP: 40% | ATK: 40% | DEF: 10% | MDEF: 10%
  • Exclusive Equipment: Lanford's Second Election

    DEF +10%. Hero's Talent Span +1.

    Awakening: Fearless Strike

    Cost: ••• / CD:5 / Range:1 / Span:Single

    [Command] All allies within this unit's Talent command range which are mixed troops are immune to stat debuffs. [Physical Damage] Attacks a single enemy, dealing 1.6x damage. Critical hit rate is increased by 20%. Before battle, dispel 2 buffs. When defeating an enemy, this skill's CD is reduced by 4. If this skill does not defeat an enemy but a critical hit is scored, this skill's CD is reduced by 3.

    Classes & Soldiers

    Sword Saint

    Soldiers: Guardian Infantry, Vanguard Lancer

    Knight Master

    Soldiers: Guardian Cavalry, Griffin Knight

    Training Ground

    Soldiers: Barbarian Warrior, Berserker, Amazon Champion, Heavensguard, Mechanical Knight, Steel Wing Warrior

    Knight

    Javelin

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks an enemy, dealing 0.8x damage. For every block moved before attacking, damage dealt is increased by 20% (up to 60%). After taking action, gain another chance to move 2 blocks. When this hero is equipped with melee soldiers, the soldiers will also attack.

    Blast

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

    Swordsman

    Roar

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs and decreases their ATK by 20%. Lasts 1 turn.

    Sword Saint

    Mind's Eye

    Cost: / CD:- / Range:- / Span:-

    Crit increased by 15%. When damage is dealt, nullify enemy's passive skills. Lasts 2 turns.

    Chain Lightning

    Cost: •• / CD:5 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.4x damage. Crit increases by 20%. If this skill kills an enemy, its cooldown is reduced by 4 turns. Deals fixed damage before this unit attacks. When landing a critical hit, this skills deals fixed damage again (damage is equal to 1x hero's ATK).

    Highlander

    Endure

    Cost: / CD:- / Range:- / Span:-

    When entering battle, DEF increases by 7%.

    Knight Master

    Ace Tactics

    Cost: •• / CD:3 / Range:Self / Span:All

    [Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Strategic Masters units. Also grants "If this unit is mixed, Damage Dealt +15% in battle." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Chivalry

    Cost: •• / CD:4 / Range:Self / Span:Single

    Restores 20% Unit HP and increases Unit ATK by 30%. Grants buffs [Immunity] (impervious to all debuffs), [Blast], and [Reinforcement]. Lasts 2 turns. When cast, you can move another 3 blocks and attack.

    Dragon Knight

    DEF Break

    Cost: / CD:- / Range:- / Span:-

    Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.