Leon




Talent: Epic Knight
For every 1 block moved, damage dealt+(1, 2, 3, 4)%, up to (5, 10, 15, 20)%, and DEF+(5, 10, 15, 20)%, up to (25, 50, 75, 100)%. After attacking, can move 3 blocks. This is considered a move again effect.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Blue Dragon Carapace
DEF +10%. After taking damage, terrain will no longer affect Mobility. Lasts 1 turn.

Awakening: Blue Dragon Strike
Cost: ••• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.7x damage. After attacking and ending your turn, all enemies within 1 ring of Leon take 0.3x AoE damage, are moved randomly to another location on the battlefield (within the AoE span), and receive a debuff.

Strike Master
Soldiers: Bone Dino, Vampire Bat

Royal Knight
Soldiers: Guardian Cavalry, Guardian Infantry

Training Ground
Soldiers: Berserker, Mechanical Knight, Royal Cavalry, Scorpio, Angel


Assault
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1x damage. Enemy cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved (up to 60%).

Legion
Cost: • / CD:- / Range:- / Span:-
When Unit HP is above 90%, ATK & DEF increase by 10%.


Smash
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.4x damage. Pushes the target back 2 blocks, decreases Mobility by 20% and disables guard. Lasts 2 turns.


Blast
Cost: • / CD:- / Range:- / Span:-
When initiating combat, if Unit HP is above 80%, damage taken is decreased by 30% during battle.

Chivalry
Cost: •• / CD:4 / Range:Self / Span:Single
Restores 20% Unit HP and increases Unit ATK by 30%. Grants buffs [Immunity] (impervious to all debuffs), [Blast], and [Reinforcement]. Lasts 2 turns. When cast, you can move another 3 blocks and attack.


ATK Break
Cost: • / CD:- / Range:- / Span:-
Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.


Imperial Charge
Cost: •• / CD:3 / Range:Self / Span:All
[Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Empire's Honor units. Also grants "Damage Dealt +5% for every block moved before attacking (up to 15%)." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

Thousand Hooves
Cost: •• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.7x damage. After battle, enemy's Mobiliy -2 and cannot guard. Lasts 2 turns. Cannot be dispelled.


Crush
Cost: • / CD:- / Range:- / Span:-
When HP percentage is higher than the enemy's, ATK increases by 12% when entering battle.