Leticia

Talent: Love Support

When entering battle, if an ally is within 2 blocks, ATK/DEF+(5, 7, 9, 12, 15)%. After taking action, Mobility of (1, 2, 3, 3, 4) allies within (1, 1, 1, 2, 2) blocks increases by 1. Lasts 1 turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Knight Master.
  • Toughness: Level 23 Intimacy + Help with Chris's Gate 4.
  • Strength: Level 25 Intimacy + Help with Narm's Gate 5.
  • Level 70 Max Stats:

  • Knight Master: HP: 3,875 | ATK: 457 | INT: 226 | DEF: 267 | MDEF:237 | SKL: 116
  • Soldier Bonus:

  • HP: 10% | ATK: 35% | DEF: 10% | MDEF: 35%
  • Classes & Soldiers

    Knight Master

    Soldiers: Guardian Cavalry, Demon Hunter

    Training Ground

    Soldiers: Heavensguard, Mechanical Knight, Royal Cavalry, Steel Wing Warrior

    Knight

    Assault

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1x damage. Enemy cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved (up to 60%).

    Move Again

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking.

    Dragon Knight

    Windride

    Cost: / CD:- / Range:- / Span:-

    When HP is above 50%, damage taken is decreased by 15%.

    Highlander

    Onrush

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. Before battle, Unit DEF & MDEF increase by 30%.

    Knight Master

    Charge

    Cost: / CD:- / Range:- / Span:-

    Before attacking, for every 1 block moved, ATK increases by 5% (up to 15%).

    Sprint

    Cost: •• / CD:3 / Range:Self / Span:3

    Mobility of all allies within range +1. ATK & INT increase by 20%. Immune: Mobility Down, Deactivate Passive Skills. Lasts 2 turns.

    Vanguard

    ATK Support

    Cost: / CD:- / Range:- / Span:-

    After taking action, ATK & INT of 1 nearby ally increase by 15%. Grants immunity to ATK & INT reduction, effects that silence active skills. Lasts 1 turn.