Mariel




Talent: Crown of Righteousness
When initiating battle with HP>50%, damage taken-(10, 15, 20, 30)% and ATK+(10, 13, 16, 20)%. At the beginning of a map, gain [Commandment]: "Healing effects+50%, all damage taken-25%, damage dealt-50%. After actively attacking, remove [Commandment] and then act again."
Bond Requirement:
Soldier Bonus:

Awakening: Holy Damnation Direct Hit
Cost: ••• / CD:7 / Range:1 / Span:Single
[Passive] When this unit does not have [Commandment], movement +3. When this unit has [Commandment], after taking action, restore HP to the two ally units with the lowest HP. Restore amount is equal to 1.5x Mariel's ATK. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 3 buffs from the target. Causes displacement effect: Target is pushed back 3 spaces. When this attack is guarded against, damage dealt +15%. After ending action, gain [Righteous Fury]: "Damage Dealt +20%. Attacks Ignore Guard. After using a skill to do damage, all skills have their cooldowns decreased by 3 turns." Lasts 1 turn. ([Righteous Fury] cannot be immunized against or dispelled)

Arbiter
Soldiers: Heavy Infantry, Vanguard Lancer

Anchoress
Soldiers: Exorcist, Amazon Champion

Training Ground
Soldiers: Highland Warrior, Zealot, Redeemer


Savage Attack
Cost: •• / CD:3 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.2x damage. When you are on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.

Boost
Cost: • / CD:- / Range:- / Span:-
When entering battle, Unit ATK increases by 7%.


Mass Attack
Cost: •• / CD:2 / Range:3 / Span:3
ATK & INT of multiple units within range increase by 20%. Immune: ATK & INT Down, Deactivate Active Skills. Lasts 2 turns.


ATK Command
Cost: •• / CD:- / Range:- / Span:-
ATK & INT of all allies within 2 blocks increases by 10%.


Consecration
Cost: • / CD:- / Range:- / Span:-
After battle, 40% chance to restore HP of all other allies (15% of their Max HP).
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ATK Support (L)
Cost: •• / CD:- / Range:- / Span:-
After taking action, increases damage dealt of 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.

