Matthew (Cavalry)
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Talent: Bonds of Friendship
When entering battle, if an ally is within (2, 2, 2, 2, 2, 3) blocks, (30, 50, 50, 60, 80, 100)% chance to gain ATK/DEF+(10, 10, 15, 15, 15, 20)%.
Bond Requirement:
Soldier Bonus:

Exclusive Equipment: Kizuna Band
When an ally is within 2 blocks, increases ATK, DEF, and MDEF by 10%.

Awakening: Sword of Destruction
Cost: ••• / CD:5 / Range:1 / Span:Single
Activate to reduce Max HP by 30% and summon a Sword Shade to your side, with stats identical to your own at the time of summoning. The shade has the skills Air Slash, ATK Command, and Sword Dance. When the shade dies, your Max HP returns to normal.

Strike Master
Soldiers: Bone Dino, Vampire Bat

Hero
Soldiers: Heavy Infantry, Phalanx

Training Ground
Soldiers: Highland Warrior, Hell Hound, Mechanical Knight, Angel, Firebrand Sniper, Shinobi, Earth Elf Knight


Air Slash
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.

Sun Shade
Cost: • / CD:- / Range:- / Span:-
When entering battle with a melee attack, after battle, 30% chance to restore HP (30% of damage dealt in this battle).


Assault
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1x damage. Enemy cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved (up to 60%).


Move Again
Cost: • / CD:- / Range:- / Span:-
When initiating combat, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking.

Strike
Cost: •• / CD:3 / Range:Self / Span:Single
ATK increases by 20%. Lasts 1 turn. When cast, you can move another 3 blocks and attack.


Shadow Raid
Cost: •• / CD:2 / Range:2 / Span:Single
Ignores guard and attacks enemy hero directly, dealing 1.3x damage.


ATK Command
Cost: •• / CD:- / Range:- / Span:-
ATK & INT of all allies within 2 blocks increases by 10%.


Scions of Light
Cost: •• / CD:3 / Range:Self / Span:All
[Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Protagonist units. Also grants "When a friendly unit is within 2 blocks, damage dealt +15% in battle." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

Sword Dance
Cost: •• / CD:2 / Range:Self / Span:1 Ring
Deals 0.36x AoE damage to all enemies within 1 block. Prevents enemy from being healed. Lasts 1 turn.