Matthew (Flier)

Talent: Bonds of Friendship

When entering battle, if an ally is within (2, 2, 2, 2, 2, 3) blocks, (30, 50, 50, 60, 80, 100)% chance to gain ATK/DEF+(10, 10, 15, 15, 15, 20)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Matthew's Bonds open once you reach a certain Total Intimacy level. This is the sum of all your Intimacy levels across all other characters. The Total Intimacy requirements are: Bond 1/2/3/4/5 – Total Intimacy 12/32/52/72/92.
  • Honor: Level 15 Intimacy +
  • Toughness: Level 23 Intimacy +
  • Strength: Level 25 Intimacy +
  • Soldier Bonus:

  • HP: 15% | ATK: 35% | DEF: 30% | MDEF: 15%
  • Exclusive Equipment: Kizuna Band

    When an ally is within 2 blocks, increases ATK, DEF, and MDEF by 10%.

    Awakening: Sword of Destruction

    Cost: ••• / CD:5 / Range:1 / Span:Single

    Activate to reduce Max HP by 30% and summon a Sword Shade to your side, with stats identical to your own at the time of summoning. The shade has the skills Air Slash, ATK Command, and Sword Dance. When the shade dies, your Max HP returns to normal.

    Classes & Soldiers

    Hero

    Soldiers: Heavy Infantry, Phalanx

    Dragon Master

    Soldiers: Griffin Knight, Heavy Cavalry

    Sniper

    Snipe

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.4x damage. 50% chance to nullify enemy's attack in the next turn. Lasts 1 turn. (Cannot be dispelled.)

    Swordsman

    ATK Command

    Cost: •• / CD:- / Range:- / Span:-

    ATK & INT of all allies within 2 blocks increases by 10%.

    Hero

    Scions of Light

    Cost: •• / CD:3 / Range:Self / Span:All

    [Fusion Power] Grants ATK/INT+20%, DEF+20%, and MDEF+30% to all Protagonist units. Also grants "When a friendly unit is within 2 blocks, damage dealt +15% in battle." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

    Sword Dance

    Cost: •• / CD:2 / Range:Self / Span:1 Ring

    Deals 0.36x AoE damage to all enemies within 1 block. Prevents enemy from being healed. Lasts 1 turn.

    Dragon Knight

    Wind Whisper

    Cost: •• / CD:2 / Range:Self / Span:1 Ring

    Deals 0.3x AoE damage to nearby enemies and debuffs each target.

    Dragon Master

    Gale

    Cost: / CD:- / Range:- / Span:-

    After attacking, 20% chance to attack again.

    Sprint

    Cost: •• / CD:3 / Range:Self / Span:3

    Mobility of all allies within range +1. ATK & INT increase by 20%. Immune: Mobility Down, Deactivate Passive Skills. Lasts 2 turns.