Narm

Talent: Diversionary Tactics

When attacking and entering battle, ATK+(5, 7, 10, 12, 15)% and reduce target's Mobility by 3. Lasts 1 turn. Cooldown of (3, 3, 2, 2, 1) turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Ranger.
  • Toughness: Level 23 Intimacy + Clear Gate 3 with Lance's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Ledin's help.
  • Level 70 Max Stats:

  • Ranger: HP: 3,336 | ATK: 488 | INT: 244 | DEF: 242 | MDEF:341 | SKL: 208
  • Pegasus Master: HP: 4,042 | ATK: 488 | INT: 270 | DEF: 294 | MDEF:371 | SKL: 163
  • Soldier Bonus:

  • HP: 10% | ATK: 40% | DEF: 35% | MDEF: 10%
  • Exclusive Equipment: Valkyrie Pulsar

    MDEF +10%. Hero talent [Cooldown Trigger] reduced by 1 turn.

    Classes & Soldiers

    Ranger

    Soldiers: High Elf, Demon Hunter

    Pegasus Master

    Soldiers: Holy Pegasus, Heavy Cavalry

    Training Ground

    Soldiers: Angel, Sky Archer, Bolt Ranger

    Archer

    Roundabout

    Cost: / CD:- / Range:- / Span:-

    When attacking, damage increases by 10%. After battle, you may move another 2 blocks. The bonus movement opportunity has a 1-turn cooldown.

    Aim

    Cost: / CD:2 / Range:Self / Span:Single

    Increases unit damage by 10%. Lasts 1 turn. When cast, can move an extra 2 blocks and attack.

    General

    ATK Support

    Cost: / CD:- / Range:- / Span:-

    After taking action, ATK & INT of 1 nearby ally increase by 15%. Grants immunity to ATK & INT reduction, effects that silence active skills. Lasts 1 turn.

    Sniper

    Snipe

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.4x damage. 50% chance to nullify enemy's attack in the next turn. Lasts 1 turn. (Cannot be dispelled.)

    Ranger

    Deadly

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, ATK increases by 12%.

    Deadeye

    Cost: •• / CD:5 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.3x damage. Before battle, damage dealt increases by 30%. After battle, prevents enemy from receiving any buffs. Lasts 2 turns.

    Pegasus Lord

    MDEF Command

    Cost: •• / CD:- / Range:- / Span:-

    MDEF of all allies within 2 blocks increases by 15%.

    Pegasus Master

    Last Stand

    Cost: / CD:- / Range:- / Span:-

    When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%.

    Sprint

    Cost: •• / CD:3 / Range:Self / Span:3

    Mobility of all allies within range +1. ATK & INT increase by 20%. Immune: Mobility Down, Deactivate Passive Skills. Lasts 2 turns.