Narm





Talent: Diversionary Tactics
When attacking and entering battle, ATK+(5, 7, 10, 12, 15)% and reduce target's Mobility by 3. Lasts 1 turn. Cooldown of (3, 3, 2, 2, 1) turn.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Valkyrie Pulsar
MDEF +10%. Hero talent [Cooldown Trigger] reduced by 1 turn.

Ranger
Soldiers: High Elf, Demon Hunter

Pegasus Master
Soldiers: Holy Pegasus, Heavy Cavalry

Training Ground
Soldiers: Angel, Sky Archer, Bolt Ranger


Roundabout
Cost: • / CD:- / Range:- / Span:-
When attacking, damage increases by 10%. After battle, you may move another 2 blocks. The bonus movement opportunity has a 1-turn cooldown.

Aim
Cost: • / CD:2 / Range:Self / Span:Single
Increases unit damage by 10%. Lasts 1 turn. When cast, can move an extra 2 blocks and attack.


ATK Support
Cost: • / CD:- / Range:- / Span:-
After taking action, ATK & INT of 1 nearby ally increase by 15%. Grants immunity to ATK & INT reduction, effects that silence active skills. Lasts 1 turn.


Snipe
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.4x damage. 50% chance to nullify enemy's attack in the next turn. Lasts 1 turn. (Cannot be dispelled.)


Deadly
Cost: • / CD:- / Range:- / Span:-
When initiating combat, ATK increases by 12%.

Deadeye
Cost: •• / CD:5 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.3x damage. Before battle, damage dealt increases by 30%. After battle, prevents enemy from receiving any buffs. Lasts 2 turns.


MDEF Command
Cost: •• / CD:- / Range:- / Span:-
MDEF of all allies within 2 blocks increases by 15%.


Last Stand
Cost: • / CD:- / Range:- / Span:-
When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%.

Sprint
Cost: •• / CD:3 / Range:Self / Span:3
Mobility of all allies within range +1. ATK & INT increase by 20%. Immune: Mobility Down, Deactivate Passive Skills. Lasts 2 turns.