Oliver

Talent: Lone Hero

All stats except HP+(5, 10, 15, 20, 25)%. For every 1 friendly unit within 2 blocks, all stats (excluding HP) are reduced by 5%, up to (5, 10, 15, 20, 25)%. Before entering battle, if this Hero's skill is higher than the enemy's, steal 1 buff.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Upgrade to Siege Master.
  • Toughness: Level 23 Intimacy + Help with Knight of Mystery's Gate 4.
  • Strength: Level 25 Intimacy + Help with Shelfaniel's Gate 4.
  • Level 70 Max Stats:

  • High Master: HP: 3,537 | ATK: 503 | INT: 233 | DEF: 262 | MDEF:250 | SKL: 317
  • Siege Master: HP: 3,273 | ATK: 503 | INT: 233 | DEF: 262 | MDEF:281 | SKL: 274
  • Soldier Bonus:

  • HP: 20% | ATK: 30% | DEF: 25% | MDEF: 20%
  • Exclusive Equipment: Handicraft Hero Lesson

    HP & MDEF +5%. Upon landing a critical hit, afflicts the enemy with 1 strong debuff and steals 1 buff effect.

    Classes & Soldiers

    High Master

    Soldiers: Bandit, High Elf

    Siege Master

    Soldiers: Demon Hunter, Dragoon

    Training Ground

    Soldiers: Dragoon, Heavensguard, Leviathan, Earth Elf Knight

    Bandit

    Plunder

    Cost: •• / CD:2 / Range:2 / Span:Single

    Ignores guard and attacks enemy hero directly, dealing 1.1x damage. After battle, drains at most 3 buffs from the enemy.

    Sneak

    Cost: / CD:- / Range:- / Span:-

    When attacking, Crit increased by 10%. Damage taken decreased by 20%.

    Raider

    Ninjutsu

    Cost: / CD:- / Range:- / Span:-

    All passable terrains are treated as Plains. If the terrain increases DEF, ATK increases by the same value.

    High Master

    First Aid

    Cost: / CD:3 / Range:Self / Span:Single

    Restores 100% of Unit HP.

    Riposte

    Cost: •• / CD:2 / Range:2 / Span:Single

    Ignores guard and attacks enemy hero directly, dealing 1.2x damage. Crit increased by 20%.

    Siege Knight

    Move Again

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking.

    Siege Master

    Skill Swagger

    Cost: •• / CD:- / Range:- / Span:-

    After taking action, reduces the SKILL of all enemy units within 3 blocks by 20% for 1 turn.

    Knowing Strike

    Cost: •• / CD:3 / Range:2 / Span:Single

    Attacks an enemy unit, dealing 1.3x damage. +10% SKILL for every 1 block moved before battle (max +30%).