Omega

Talent: Shadow Comet

When battling enemies with at least (100, 90, 80, 70)% HP, ATK and Critical hit rate+(10, 13, 16, 20)%. After eliminating an enemy unit, teleport back to the pre-attack position and can move (1, 2, 2, 3) additional space.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Upgrade to Ranger.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Sigma's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Lambda's help.
  • Level 70 Max Stats:

  • Ranger: HP: 3,539 | ATK: 548 | INT: 244 | DEF: 255 | MDEF:323 | SKL: 234
  • High Master: HP: 4,012 | ATK: 548 | INT: 244 | DEF: 275 | MDEF:267 | SKL: 304
  • Soldier Bonus:

  • HP: 15% | ATK: 40% | DEF: 20% | MDEF: 25%
  • Exclusive Equipment: Ego

    HP+10%. After using a skill to defeat an enemy, CD-2 for that skill and gain Skill+20% and Move+2 for 1 turn.

    Awakening: Lone Shadow

    Cost: ••• / CD:2 / Range:Self / Span:Single

    After use, increase crit rate and crit damage by 15%, Hero's skill range +1. Lasts 2 turns. After use may move again with leftover movement +2, but may only move in straight lines. When this skill is used, buffs will not be decreased in duration.

    Classes & Soldiers

    Ranger

    Soldiers: Dark Elf Sniper, Hellfire Archer

    High Master

    Soldiers: Bandit, Skeleton Knight

    Training Ground

    Soldiers: Leviathan, Bolt Ranger, Shinobi

    Bandit

    Cold Blood

    Cost: •• / CD:2 / Range:Self / Span:Single

    Troop's Crit and Crit Damage increases by 15%. Lasts 2 turns. When cast, can move an extra 2 blocks and attack.

    Deadly

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, ATK increases by 12%.

    Sniper

    Adversity

    Cost: / CD:- / Range:- / Span:-

    When HP is below 70%, ATK & DEF increase by 10%.

    Ranger

    Precaution

    Cost: / CD:- / Range:- / Span:-

    When initiating combat, DEF increases by 12%.

    Focused Snipe

    Cost: •• / CD:3 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.3x damage. If the enemy is Weakened [Ed: Has a debuff?], ignores 20% of enemy's DEF before attacking, and after attacking, reduce this skill's cooldown by 2 turns.

    Raider

    Knowing Strike

    Cost: •• / CD:3 / Range:2 / Span:Single

    Attacks an enemy unit, dealing 1.3x damage. +10% SKILL for every 1 block moved before battle (max +30%).

    High Master

    Smoke

    Cost: / CD:- / Range:- / Span:-

    Before initiating combat, 30% chance to decrease damage taken by 30%. Lasts 1 turn.

    Surprise Attack

    Cost: / CD:- / Range:- / Span:-

    When attacking and entering battle, if unit's SKILL is more than 2x that of the enemy, this attack ignores Guard. If it is more than 3x that of the enemy, deals damage directly to the enemy hero.

    Serpent Knight

    DEF Intimidate

    Cost: •• / CD:- / Range:- / Span:-

    After taking action, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.