Renne





Talent: Angel of Death
When entering battle with an enemy with a debuff, INT/DEF/MDEF+(5, 8, 11, 15)%. After dealing damage to an enemy, afflicts them with (1, 1, 1, 2) random debuff*. Debuff List: 3★: ATK/INT-10%, DEF-10%, MDEF-15%, Damage Dealt-10%, Damage Taken+10%, Cannot be Healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn) 4-5★: ATK/INT-15%, DEF-15%, MDEF-20%, Damage Dealt-15%, Damage Taken+15%, Cannot be Healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn) 6★: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Dealt-20%, Damage Taken+20%, Cannot be Healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn)
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Awakening: Pater Mater
Cost: ••• / CD:5 / Range:6 / Span:Straight
Attacks all enemies in 3 straight lines, dealing 0.3x AoE damage and inflicts a [Displacement] effect: Pushes targets back 1 block. Reduces the DEF or MDEF of enemies hit (whichever is highest) by 30% for 2 turns.

Wizard
Soldiers: Wizard, Stone Colossus

Angel of Death
Soldiers: Sorceress, Skeleton Knight

Training Ground
Soldiers: Dark Centurion, Hellfire Archer, Undead Knight


Shadow Spear
Cost: • / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Effective against Holy units.

Freeze Strike
Cost: • / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.


Calamity Throw
Cost: •• / CD:3 / Range:7 / Span:1 Line
Attacks all enemies along a line, dealing 0.33x AoE damage. In addition, inflicts 2 random debuffs.


Fireball
Cost: • / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Infantry.

Decay
Cost: •• / CD:3 / Range:3 / Span:3
Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.


Dark Matter
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage. In addition, reduces enemy's healing effects by 100%. Lasts for 2 turns. (Cannot be dispelled.)


Wind Blade
Cost: • / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Fliers.

Renne – Annihilation
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.3x damage. If the enemy has 3 or more debuff statuses, this attack reduces the enemy's MDEF by 100% and the enemy cannot counter.