Rozenciel





Talent: Crystal Queen
AoE damage taken-(10, 15, 20, 25)%. When skills are used on allies, dispels 1 debuff then add (1, 2, 2, 3) stacks of [Crystal Barrier]: "Immunize this unit against the next incoming debuff. Can be stacked up to 5 times. Cannot be dispelled." When an ally ends turn within (1, 2, 2, 3) spaces of this unit, heals them for (1, 1.5, 2, 2.5)x Hero's INT and gives them one stack of [Crystal Barrier].
Bond Requirement:
Soldier Bonus:

Awakening: Crystal Ward
Cost: ••• / CD:5 / Range:Self / Span:4
Restores HP to units within range equal to 3x Caster's INT, and add [Crystal Healing]: "After being attacked and taking damage, restore 1.5x Rozenciel's INT as HP. Lasts 2 turns." This unit enters the [Crystal Crest] status: "Cannot attack, move, use skills, or be displaced. Healing effects +20%. Damage taken -20%. Talent span +1. Negate one fatal attack. After taking action, restore HP to units within this unit's talent range for Rozenciel's INT x2, as well as giving them 2 stacks of [Crystal Barrier]. Lasts 2 turns." (Crystal Crest cannot be dispelled or immunized against. Revive can only occur once per activation.)

Radiant Maiden
Soldiers: Bishop, Holy Pegasus

Crystal Empress
Soldiers: Sorceress, Elf Master

Training Ground
Soldiers: None or Unfilled


Freeze Strike
Cost: • / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.

MDEF Break
Cost: • / CD:- / Range:- / Span:-
Before battle, 50% chance to reduce enemy MDEF by 25%. Lasts 1 turn.



Miracle
Cost: •• / CD:4 / Range:3 / Span:4
Damage of multiple units within range increases by 15% and damage taken is decreased by 15%. Lasts 2 turns. Heals affected allies for 3x caster's INT.

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DEF Support (L)
Cost: •• / CD:- / Range:- / Span:-
After taking action, decreases damage taken of 2 friendly units within 2 blocks by 15%. Immune to DEF & MDEF reduction effects and healing negation debuffs. Lasts 1 turn.
