Ryo

Talent: Flames of Benevolence

ATK/DEF+(10, 15, 20, 25)%. When attacking and entering battle, will not die when taking fatal damage, instead returning to the HP amount before dealing damage. Can only occur (1, 2, 2, 3) times per battle. Before attacking and entering battle, or when ending action within the [Danger Zone], gain [Armor of Wildfire]: "Damage Dealt+(5, 8, 11, 15)%, Physical Damage Taken-(10, 15, 20, 30)%, Movement+1, Immune to all debuffs. Lasts 3 turns, cannot be immunized or dispelled." This effect can only be gained once every (6, 6, 6, 5) turns.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to God of Fire.
  • Strength: Level 25 Intimacy + Upgrade to Wildfire Benevolence.
  • Soldier Bonus:

  • HP: 40% | ATK: 40% | DEF: 10% | MDEF: 10%
  • Awakening: Rage of Inferno

    Cost: ••• / CD:3 / Range:1 / Span:Single

    [Passive] When attacking and entering battle, inflict [Melt Armor]: "Physical Damage Taken+10%. Lasts 1 turn. If this unit has [Armor of Wildfire], inflict 15% instead." [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before entering battle, cause all enemies within 2 blocks to be unable to activate revive effects. Lasts 1 turn. This effect can only occur in Arena modes. If this unit has [Armor of Wildfire], then will attack twice when using this skill.

    Classes & Soldiers

    God of Fire

    Soldiers: Heavy Infantry, Vanguard Lancer

    Wildfire Benevolence

    Soldiers: Masked Maid, Exorcist

    Training Ground

    Soldiers: Empress's Personal Guard, Highland Warrior, Hoplite, Zealot

    Samurai

    Air Slash

    Cost: •• / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.

    DEF Break

    Cost: / CD:- / Range:- / Span:-

    Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.

    Wildfire Samurai

    Sun Slash

    Cost: •• / CD:2 / Range:1 / Span:Single

    Attacks a single enemy, dealing 1.5x damage. After battle, restores HP (30% damage).

    God of Fire

    ATK Support (L)

    Cost: •• / CD:- / Range:- / Span:-

    After taking action, increases damage dealt of 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.

    Benevolent Fighter

    Adversity

    Cost: / CD:- / Range:- / Span:-

    When HP is below 70%, ATK & DEF increase by 10%.

    Wildfire Benevolence