Sage of the Trees




Talent: Guardian of the World
When a friendly unit is within (1, 2, 2, 3) blocks, INT+(10, 13, 16, 20)%. Unit is not affected by melee damage penalty. When hero dies, dispels all debuffs from allies within a (3, 4, 4, 5)-block radius. Also affects all blocks hit with the [Dazzling Light] effect for 4 rounds: When enemy units with [Flying] or [Cavalry] movement types, or enemies who treat all passable terrain as Grasslands move through this block, they consume 1 additional point of Mobility. When friendly units with [Infantry] or [Aquatic] movement types move into this block, after attacking, they can move another 2 blocks.
Bond Requirement:
Soldier Bonus:

Awakening: Wave Whisper
Cost: ••• / CD:5 / Range:5 / Span:Straight
[Command] All friendly units within 2 blocks take 15% less ranged damage, have a 30% less chance of being critically hit, and healing effects on them are increased by 15%. Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage. Inflicts a [Displacement] effect: Pushes back all targets 2 blocks. Also effects all blocks hit with the [Dazzling Light] effect for 2 rounds: When enemy units with [Flying] or [Cavalry] movement types, or enemies who treat all passable terrain as Plains move onto this block, they consume 1 additional point of Mobility. When friendly units with [Infantry] or [Aquatic] movement types move onto this block, after attacking, they can move another 2 blocks.

Wizard
Soldiers: Wizard, Vanguard Lancer

Great Sage
Soldiers: Elf Master, Exorcist

Training Ground
Soldiers: None or Unfilled


Lightning Strike
Cost: • / CD:1 / Range:2 / Span:Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.

DEF Support
Cost: • / CD:- / Range:- / Span:-
After taking action, DEF of 1 nearby ally increases by 15%. Immune: DEF & MDEF Down, Cannot Be Healed. Lasts 1 turn.



Thunder Dragon Breath
Cost: •• / CD:5 / Range:5 / Span:3 Lines
Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Extra effective against Cavalry units. Also causes enemy DEF to decrease 20% for 2 turns.


Cleanse
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Demons. Dispels 2 buffs from the target after battle.
