Serena




Talent: Brave March
When Unit's HP is at least (90, 85, 80, 70, 60)%, damage taken-(15, 18, 22, 26, 30)%. Will guard friendly units within (1, 1, 2, 2, 3) blocks if they have lost all their soldiers.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Dawnguard
DEF +10%. All friendly units within 3 blocks with less than 80% HP are treated as Fallen Soldiers. [Ed: This activates Serena's talent.]

Gladiator Commander
Soldiers: Heavy Infantry, Heavy Cavalry

Royal Vanguard
Soldiers: Amazon Champion, Exorcist

Training Ground
Soldiers: Dark Centurion, Dragoon, Zealot


Block
Cost: • / CD:- / Range:- / Span:-
When attacked with a melee attack, 30% chance to decrease physical damage taken by 30%.

Solidarity
Cost: • / CD:- / Range:- / Span:-
For every 1 allied unit within 2 surrounding blocks, DEF & MDEF increase by 5%, up to 15%.


Shield Bash
Cost: •• / CD:3 / Range:1 / Span:Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Before entering battle, stuns enemy for 1 turn.


DEF Support
Cost: • / CD:- / Range:- / Span:-
After taking action, DEF of 1 nearby ally increases by 15%. Immune: DEF & MDEF Down, Cannot Be Healed. Lasts 1 turn.


Unbreakable Guardian
Cost: •• / CD:2 / Range:Self / Span:Single
[Passive] Takes physical attack for adjacent allies. [Active] Guard Range increases to 2 blocks, gain "Received Crit -20%" and [Power Stab]: Replace ATK with 1.6x DEF. Lasts 2 turns.


Barb
Cost: • / CD:- / Range:- / Span:-
When attacked with a melee attack, after battle, if Unit HP is above 50%, triggers [Barb]: Deals FIxed Damage once to the enemy (Damage = 2.5x Hero's DEF)
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ATK Support (L)
Cost: •• / CD:- / Range:- / Span:-
After taking action, increases damage dealt of 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.


Ram
Cost: • / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.