Sissy White




Talent: Plutocrat
All soldier stats aside from HP +(10, 13, 16, 20)%. At the start of a turn, gain (1, 1, 1, 2) [War Tokens], can store up to 10. After ending action, can cast one summon skill ([Summon Mercenary - Lancer], [Summon Mercenary - Infantry], or [Summon Mercenary - Cavalry]), with a 2-turn cooldown on summoning. There may only be one mercenary on the map at a time. [Summon Mercenary - Lancer]: Costs 2 tokens. Has [Block] and [Lance Phalanx]. [Summon Mercenary - Infantry]: Costs 2 tokens. Has [Roar] and [ATK Command]. [Summon Mercenary - Cavalry]: Costs 2 tokens. Has [Smash] and [Blast].
Bond Requirement:
Soldier Bonus:

Awakening: Trade War Strategy
Cost: ••• / CD:- / Range:- / Span:-
[Passive] Any time a summoned unit dies, gain 1 [War Token]. [Active] Choose one effect: [All Eggs in One Basket]: [Active] Costs 5 [War Tokens]. Restore 100% of a target's life, as well as grant ATK, INT, DEF+30%, Damage Dealt+10%. Lasts 1 turn. If this target has already moved, then they may act again. Set the cooldown of Trade War Strategy to 2 turns. [Long-term Investment]: [Active] Costs 1 [War Token], restore 2x INT HP to one ally, and grant [Investment]: "At the start of a turn, gain 1 random buff, and for every defeated enemy, the unit that granted this buff gains 2 [War Tokens]. Lasts 3 turns." [Investment] cannot be immunized or dispelled.

Tactician
Soldiers: Bishop, Catapult

Hermit
Soldiers: Sorceress, Phalanx

Training Ground
Soldiers: Heavy Centurion, Firebrand Sniper, Forest Priest, Shrine Maiden


Heal
Cost: • / CD: / Range:2 / Span:Single
Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.


Mass Heal
Cost: •• / CD:1 / Range:3 / Span:3
Restores HP of multiple units within range (3x caster's INT). Dispels 1 debuff.


Precaution
Cost: • / CD:- / Range:- / Span:-
When initiating combat, DEF increases by 12%.


Holy Word
Cost: •• / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x, with a bonus when battling against Demons. After battle, heals ally with the lowest HP (4x caster's INT).


Mass Attack
Cost: •• / CD:2 / Range:3 / Span:3
ATK & INT of multiple units within range increase by 20%. Immune: ATK & INT Down, Deactivate Active Skills. Lasts 2 turns.