Vargas




Talent: Superhuman Bravery
The higher the HP%, the more physical damage is reduced*, up to (15, 18, 21, 25, 30)%. Prevent one instance of fatal damage, restoring (15, 18, 21, 25, 30)% of maximum HP. Can only be triggered once per battle. *HP Thresholds for physical damage reduction are 0-40%/>40%/>70%/>85% HP: 2★: 0/5/10/15% 3★: 0/6/12/18% 4★: 0/8/16/22% 5★: 0/9/17/26% 6★: 0/10/20/30%
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Exclusive Equipment: Great Dragon's Glory
DEF +10%. If this character is under the effect of [Power Stab], then may counterattack a ranged attack from 2 range.

Awakening: Soul of the Flame Dragon
Cost: ••• / CD:3 / Range:Self / Span:Single
[Passive] Takes physical attacks for adjacent allies. After activating revive effect in talent, gain [Tenacious]: If there are allies in the map, then will not die when taking fatal damage, instead restoring 30% HP and reducing max HP by 35%. Cannot be immunized or dispelled. Tenacious can only active up to twice per battle. [Active] Guard range increases to 3. Chance of being critically hit-30%. Gain immunity to "cannot be healed" and [Power Stab]. Lasts 3 turns. All of the above effects cannot be dispelled.

Brave
Soldiers: Orc Berserker, Stone Colossus

Royal Vanguard
Soldiers: Vanguard Lancer, Guardian Infantry

Training Ground
Soldiers: Cyclops, Lava Titan, Scorpio


Protect
Cost: • / CD:- / Range:- / Span:-
Physical damage taken decreased by 5%. When nearby allies are under physical attack, enters the battle instead of them.

ATK Support
Cost: • / CD:- / Range:- / Span:-
After taking action, ATK & INT of 1 nearby ally increase by 15%. Grants immunity to ATK & INT reduction, effects that silence active skills. Lasts 1 turn.


ATK Intimidate
Cost: •• / CD:- / Range:- / Span:-
After taking action, decreases ATK & INT of all enemies within 2 surrounding blocks by 15%. Lasts 1 turn.


Battle Cry
Cost: • / CD:- / Range:- / Span:-
Before initiating combat, dispels 1 buff from the enemy, decreases enemy's ATK & DEF by 10%. Lasts 1 turn.

Power Stab
Cost: •• / CD:2 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Before battle, grants buff [Power Stab]: Replaces ATK with 1.6x DEF. Lasts 2 turns.


Unbreakable Guardian
Cost: •• / CD:2 / Range:Self / Span:Single
[Passive] Takes physical attack for adjacent allies. [Active] Guard Range increases to 2 blocks, gain "Received Crit -20%" and [Power Stab]: Replace ATK with 1.6x DEF. Lasts 2 turns.


Heavy Shield
Cost: •• / CD:- / Range:- / Span:-
When attacked with a melee attack, 25% chance to damage taken decreased by 50%.

Last Stand
Cost: • / CD:- / Range:- / Span:-
When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%.


Armor Pierce
Cost: •• / CD:2 / Range:1 / Span:Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict "DEF -30%". Lasts 2 turns.