Varna

Talent: Strong Support

After taking action, all allies within 2 spaces gain +(10, 12, 14, 17, 20)% AoE damage for 1 turn.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Upgrade to Dragon Master.
  • Toughness: Level 23 Intimacy + Clear Gate 4 with Anna's help.
  • Strength: Level 25 Intimacy + Clear Gate 5 with Altemuller's help.
  • Level 70 Max Stats:

  • Ranger: HP: 3,490 | ATK: 503 | INT: 271 | DEF: 234 | MDEF:315 | SKL: 208
  • Dragon Master: HP: 3,939 | ATK: 556 | INT: 247 | DEF: 262 | MDEF:315 | SKL: 183
  • Soldier Bonus:

  • HP: 15% | ATK: 20% | DEF: 35% | MDEF: 25%
  • Exclusive Equipment: Wingstriker Helmet

    MDEF +10%. When using AoE damage skills, effective range is increased by 1. [Cooldown Trigger] When using AoE skills to deal damage, this effect's cooldown is triggered. This effect can trigger again after 4 turns.

    Classes & Soldiers

    Ranger

    Soldiers: Dark Elf Sniper, Demon Hunter

    Dragon Master

    Soldiers: Griffin Knight, Vampire Bat

    Training Ground

    Soldiers: Dark Centurion, Gargoyle, Sky Archer

    Archer

    Thousand Arrows

    Cost: •• / CD:2 / Range:3 / Span:3

    Deals 0.3x damage to enemies within range and dispels 1 buff. Can move again after battle.

    Mass Attack

    Cost: •• / CD:2 / Range:3 / Span:3

    ATK & INT of multiple units within range increase by 20%. Immune: ATK & INT Down, Deactivate Active Skills. Lasts 2 turns.

    Sniper

    Aim

    Cost: / CD:2 / Range:Self / Span:Single

    Increases unit damage by 10%. Lasts 1 turn. When cast, can move an extra 2 blocks and attack.

    Ranger

    DEF Support (L)

    Cost: •• / CD:- / Range:- / Span:-

    After taking action, decreases damage taken of 2 friendly units within 2 blocks by 15%. Immune to DEF & MDEF reduction effects and healing negation debuffs. Lasts 1 turn.

    Snare

    Cost: / CD:2 / Range:2 / Span:Single

    Attacks a single enemy, dealing 1.4x damage. Enemy's Mobility decreases by 2. Lasts 1 turn. (Cannot be dispelled.)

    Dragon Knight

    Wind Pressure

    Cost: / CD:- / Range:- / Span:-

    After this troop dealing damage, deals damage to enemies within 2 blocks (0.1x hero's ATK). 50% chance to deal a random debuff to each target.

    Dragon Master

    Endure

    Cost: / CD:- / Range:- / Span:-

    When entering battle, DEF increases by 7%.

    Wind Whisper

    Cost: •• / CD:2 / Range:Self / Span:1 Ring

    Deals 0.3x AoE damage to nearby enemies and debuffs each target.

    General

    Reinforcement

    Cost: / CD:- / Range:- / Span:-

    [Passive] After taking action, restores 20% Unit HP.