Wataru





Talent: Divine Dragon's Might
For every ally on the map, ATK and DEF+(2, 3, 4, 6)%, up to (10, 15, 20, 30)%. At the start of a turn, restore (20, 30, 45, 60)% of own HP. When Wataru's HP is at 100%, ranged damage taken -(15, 20, 25, 30)% and may counterattack ranged attacks from 2 blocks away.
Bond Requirement:
Soldier Bonus:

Awakening: Dragon Blade Deathblow
Cost: ••• / CD:4 / Range:1 / Span:Single
[Physical Damage] Attacks a single enemy, dealing 1.9x damage. Before battle, dispel 5 buffs. If the enemy has 1 or less movement or they are stunned, then damage dealt +20% and they cannot activate revive effects. The latter effect only activates in PvP. When successfully defeating an enemy, gain [Depletion]: "Damage Dealt -30%. After ending action, restore 30% HP." Lasts 1 turn. ([Depletion] cannot be dispelled or immunized against.)

Hero
Soldiers: Heavy Infantry, Guardian Cavalry

Ryuoumaru
Soldiers: Guardian Infantry, Griffin Knight

Training Ground
Soldiers: Dragoon, Heavensguard, Angel, Dragonmaster


Air Slash
Cost: •• / CD:2 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.

ATK Break
Cost: • / CD:- / Range:- / Span:-
Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.


ATK Command
Cost: •• / CD:- / Range:- / Span:-
ATK & INT of all allies within 2 blocks increases by 10%.


Sword Soul
Cost: •• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from enemies. Afflicted enemies cannot be healed. Lasts 2 turns. Cannot be dispelled.

