Yulia





Talent: Eternal Legend
When unit's HP ≥ (95, 90, 80, 70)%, damage dealt increased by (10, 15, 20, 30)%, unit cannot be defeated in one hit (up to (1, 2, 2, 3) times per battle), and after combat, there is a (40, 60, 80, 100)% chance to recover HP equal to 30% of damage dealt by unit.
Bond Requirement:
Level 70 Max Stats:
Soldier Bonus:

Awakening: Blazing Light of the Holy Sword
Cost: ••• / CD:4 / Range:2 / Span:Single
Attacks a single enemy for 1.6x damage. Before battle, dispel all debuffs from self, and restore 30% of unit's HP. Before battle, dispel 2 enemy buffs. If the target has less than 3 movement or is stunned, then dispel another 3 buffs. When using melee soldiers, they will also attack. After defeating an enemy, CD-3 for this skill. This skill is not affected by melee range penalties.

Blade of the Goddess
Soldiers: Heavy Infantry, Amazon Champion

Langrisser Princess
Soldiers: Exorcist, Templar Knight

Training Ground
Soldiers: Masked Maid, Heavensguard, Templar Knight, Unicorn, Zealot


Discipline
Cost: •• / CD:1 / Range:2 / Span:Single
Attacks a single enemy, dealing 1.5x damage. After battle, restores ally's HP (20% of damage dealt). Melee soldiers also attack.

MDEF Break
Cost: • / CD:- / Range:- / Span:-
Before battle, 50% chance to reduce enemy MDEF by 25%. Lasts 1 turn.


Tenacity
Cost: • / CD:- / Range:- / Span:-
[Passive] When attacked, gain "DEF +5%". Lasts 1 turn. Can be stacked.


Consecration
Cost: • / CD:- / Range:- / Span:-
After battle, 40% chance to restore HP of all other allies (15% of their Max HP).

Holy Justice
Cost: •• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.6x damage. Before battle, dispels 5 enemy debuffs and renders them unable to receive buffs. Lasts 2 turns. Cannot be dispelled.


Faith
Cost: • / CD:- / Range:- / Span:-
When actively attacking, damage increases by 15%. After battle, restores 2x the caster's INT as HP to the friendly unit with the lowest HP (not including this unit).


Endure
Cost: • / CD:- / Range:- / Span:-
When entering battle, DEF increases by 7%.

Godly Menace
Cost: •• / CD:5 / Range:1 / Span:Single
Attacks a single enemy, dealing 1.6x damage. Before battle, grants the effect: Before battle, deals fixed damage to the enemy equal to 2x your INT and restore HP equal to 2x your INT. Lasts 2 turns. After battle, gain the Godly Menace effect: All enemies within a 2-block span suffer -3 mobility and are unable to guard. Lasts 1 turn.